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Python Project: Hangman
Building a Hangman Game in Python
Hangman is a classic word game in which a player tries to guess a word by suggesting letters within a certain number of guesses. This project will guide you through creating your own simple Hangman game in Python, which will randomly select a word and allow the user to guess it letter by letter.
Setting Up Your Project
First, ensure you have Python installed on your computer. No external libraries are required for this basic version of the game, so you can jump straight into coding.
Choosing a Word
The game will need a list of words to choose from. You can hard-code a list directly into your script for simplicity. Later, you might consider loading the words from a file or an API to expand your word list dynamically.
Here’s a small list to get started:
import random
word_list = ['apple', 'banana', 'cherry', 'date', 'elderberry', 'fig', 'grape']
Initializing the Game
We will set up a few key variables: the word to guess, which will be selected randomly from the list, and the state of the guessed word, which will start as a series of underscores.
def choose_word():
return…